Sep 03, 2005, 03:44 PM // 15:44 | #1 |
Ascalonian Squire
Join Date: Sep 2005
Guild: Lords Of Mayham
Profession: W/N
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weapon mods and addons
I ve tryed finding websites that shows all the diffent mods and addons for more less the swords,being that is what Im using.Iam trying to deside what is the best for my sword being the hilt and the 2nd addon.So I want to find out what kinds there are and what they do and so on.But I can never find it. Dose anyone know where I can go to get all the infore I need on that????
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Sep 03, 2005, 03:59 PM // 15:59 | #2 |
Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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hope this helps somewhat
in the forums theres a section in ventari's sell about upgrades pricing, here:
(it should have all the upgrades) http://www.guildwarsguru.com/forum/s...ad.php?t=44867 -hope this helps. *added- if you do not know some of what the upgrades do, you can use the "search" button and someone in the "sell" section will probably have the meaning of it. ie. type in "Cruel" and someone in a thread will be selling it as, "Cruel Hammer Haft: Lengthens Deep Wound" -cheers. Last edited by Starsky-sama; Sep 03, 2005 at 04:06 PM // 16:06.. |
Sep 03, 2005, 04:24 PM // 16:24 | #3 |
Ascalonian Squire
Join Date: Sep 2005
Guild: Lords Of Mayham
Profession: W/N
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tell me what dose POMMEL OF FORTITUDE dose?that is the 2nd mod as hilt is the 1st yes?? ok this is what i have right now with the 2 mods its a <gold lettering> shocking crystaline sword of fortitude<using the shocking hilt>
lighting dmg 15-22<reg 12 swordmanship> damage=13%<vs hexed foes> health+20 damage +20% u see i dont need the health on the sword because i got a max health upgradde on one of my armor i know what the 1st mod is the hilt -shocking>but im not sure what the 2nd mod is i do want to do some real dmg to the monsters and make them bleed being iam way in the game now where the monsters are mean and they hit real hard whould anyone know what be the best for that and so on Last edited by stacey_stacy1; Sep 03, 2005 at 04:30 PM // 16:30.. |
Sep 03, 2005, 04:32 PM // 16:32 | #4 |
Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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pommel fortitude adds +20hp (constant) to your hp while using the sword.(2nd mod or back mod)
to make it a "bleeding" sword you need a barbed hilt which makes the bleeding condition longer in duration. This though will need to replace the "shocking" hilt you have currently on the sword.(the front part of the sword.) Last edited by Starsky-sama; Sep 03, 2005 at 04:38 PM // 16:38.. |
Sep 03, 2005, 04:37 PM // 16:37 | #5 |
Ascalonian Squire
Join Date: Sep 2005
Guild: Lords Of Mayham
Profession: W/N
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oh ok cool thats great ill do that but what can i use for the 2nd mod being as i said i dont need the health on the sword because i got a max heath upgrade on one of my aromor??but even if i cant chage that what u think be great for the 2nd mod?
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Sep 03, 2005, 04:45 PM // 16:45 | #6 | |
Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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Quote:
(on the GWG link ive posted previously) these are the pommels or 2nd mods that would help you nicely: Pommel of Defense +5 Pommel of Shelter +7 vs Physical Pommel of Warding +7 vs Elemental Pommel of Enchantment: 20% Pommel of Fortitude: +30hp Pommel of Swordsmanship +1: 20% *I would suggest +5 defense, but it really depends on your build and what you want out of it or use for. |
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Sep 03, 2005, 06:44 PM // 18:44 | #7 | |
Frost Gate Guardian
Join Date: May 2005
Location: UK
Guild: League of Friends (LOF)
Profession: R/
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Quote:
http://www.gwonline.net/page.php?p=125 Legendel Firestart Toots the Cutie Toots the Smiter |
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